Name: Jack
Concept: Jester
Faction: House Native
Physical Health: 7
Mental Health: 7
XP: 1

Skills (Spend 10 points among any number of skills, to a maximum of 5 per skill. The skills can be anything. Please have a minimum of three skills.)

Jack be nimble: 5 ( Speed and acrobatics, general moving and dodging skill. )
Jack be quick: 4 ( Kicking, punching, and knife throwing. )
Musings of a Madman: 2 ( Resistance to persuasion and mental afflictions, talking to himself, confusing others.)


Weapons: (Start with one, +1 item)

  • Jack's Jackknife — +1 to Jack be quick

Equipment: (Same goes here)

  • Mask of Thalia — +1 to Musings of a Madman


  • Marred Token
  • Gas Mask
  • Cloak

Keep in mind, you have to be able to apply an item to a situation in order to get the bonus.

Perks (Perks are earned)

Hooks (Hooks are character flaws or weaknesses, essentially the opposite of Perks. Add 1 extra skill point if your character has a Hook. Starting character may take only one Hook.)

  • All fun and games until somebody doesn't get hurt: -1 to the next four rolls if Jack gets distracted, persuaded, or injured. Also -1 to any rolls against something that is very strange or amusing to Jack.

Appearance 6'1, pale skinned, green eyes. Wears faded black motley and a white Thalia ( Comedy ) mask. His face under the mask is obscured by white face paint, though many scars can be seen.

History (Write a short blurb reminding us who your character is and how they got here.)
Jack was a jester before he had entered the House, and a good one at that. He made commoners and nobles laugh. He had learned many things in his travels and delighted nothing more than making his audience laugh. Many people had come from strange and foreign places to see his tricks, but one day a man came up to him and criticized his performance brutality. This had devastated Jack, he tried for days on end to make the man laugh and take back his remarks to no avail. One night Jack was arrested for slicing the man's throat and carving a grin on his face. The day before his execution a shrouded figure approached him and gave him the key to the dungeon, and as soon as he had came he vanished. But when Jack used the key on the door, it was not the outside he saw, but a room with walls of bronze, filled with many strange and wondrous things. And ever since, Jack has roamed the halls of the House trying his hardest to entertain and amuse its many guest.

What does your character fear?
Disappointing his audience, whoever it may be.

What are your character's goals?
To make people laugh wherever he can.

If your character could be an animal, which one would it be?

What is your character's dearest wish?
To make the crowd go wild like he used to.

Why is your character here?
He was entered the house to flee.

If your character had a tattoo, or another one, what would it be?
The masks Comedy and Tragedy on his torso.

If your character could have any superpower, what would it be?
The power to manipulate the minds of others.

What is your character's greatest weakness?
His insanity and reckless stunts.

What is your character's greatest strength?
His agility.


  • Player: Vorcha
  • Nature: Chaotic Neutral
  • Demeanor: Erratic, cheery
  • Concept: Jester
  • Faction: House Native
  • Age: 19
  • Sex: Male
  • Willpower: 4
  • Physical Health: 7
  • Mental Health: 7
  • XP: 1 (Not switched to points)


Physical: Primary

  • Strength: 2
  • Dexterity: 6
  • Stamina: 3

Social: Tertiary

  • Charisma: 3
  • Manipulation: 2
  • Appearance: 0

Mental: Secondary

  • Perception: 3
  • Intelligence: 2
  • Wits: 3


Talents: Primary

  • Alertness: 2
  • Athletics: 5 Specialty: Padded Soles
  • Brawl: 3
  • Dodge: 5
  • Empathy:
  • Expression: 1
  • Intimidation:
  • Leadership:
  • Streetwise:
  • Subterfuge:

Skills: Secondary

  • Animal Ken: 2
  • Crafts: 3
  • Technology:
  • Etiquette:
  • Firearms:
  • Melee: 4 - Specialty: Jack's Jackknives
  • Performance: 4
  • Repair: 2
  • Stealth: 2
  • Survival:

Knowledges: Tertiary

  • Computer:
  • Enigma: 2
  • Investigation:
  • Law:
  • Linguistics: 3
  • Medicine:
  • Occult: 2
  • Politics:
  • SCPs:
  • Science:


Ambidextrous: 1 point. You may use either hand equally well without penalty.

Perfect balance: 1 Point. You walk like a cat. You are at -1 difficulty to any rolls involving balance

Enchanting Voice: 2 points. You have a lyrical, musical quality to your voice. You get a -2 difficulty to any non Power based actions using your voice.


Disfigured: 4 Points. Due to some horrible event in your life, you are damned ugly. Your Appearance is 0, and cannot rise above that. Jack's skin is severely scarred.

Short Temper: 1 Point. You have a hard time dealing with things when they don't go your way. After failing a challenge, you must make a willpower challenge to not go off. Jack is easily angered at anything that disrupts his 'show'

ADD: 2 Points. You suffer from attention deficit disorder. You must make a willpower challenge of at least difficulty six in order to concentrate on tasks that take a while. Jack is used to fast pace acts, and loses interest in things that get stretched out.

Mental illness: 2 points. You have some form of mental Derangement. Jack's world is a stage, and the people are his audience. He follows everything he believes Thalia would recommend to try and keep himself and others entertained.


Mega-Attribute: 5 points - Dexterity booster to 6


Jack stands 6'1", his skin is heavily scarred which he covers with body paint. He wears faded black motley, with matching gloves, a black cloak, and a white Comedy mask.


*See top of page

Total Freebie Points:

21 + 9 Hooks +1 XP = 31

How I Spent My Freebie Points:

5 points to boost Dexterity to 6
1 point for Ambidextrous
1 point for Perfect Balance
1 point for Specialty : Jack's Jackknifes.
2 points for Enchanting Voice
5 points to boost Brawl from 1 to 3
2 points to boost Stealth from 1 to 2
1 Point to put Expression at 1
6 points to put Crafts to 3
3 Points to put Repair at 2
3 Points to put Animal Ken at 2
1 point for Specialty : Padded Soles

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