Mr. Trustworthy
  • Player: GrandEnder
  • Nature: Deceiver
  • Demeanor: Trustworthy
  • Concept: Little Mister
  • Faction: Dr. Wondertainment
  • Age: ???
  • Sex: Male
  • Willpower: 5
  • Physical Health: 7
  • Mental Health: 7

Attributes:

Physical: Tertiary

  • Strength: 1
  • Dexterity: 2
  • Stamina: 3

Social: Primary

  • Charisma: 3
  • Manipulation: 5 + 1 - Specialist in lying.
  • Appearance: 2

Mental: Secondary

  • Perception: 3
  • Intelligence: 3
  • Wits: 2

Abilities:

Talents: Primary

  • Alertness:
  • Athletics:
  • Brawl:
  • Dodge:
  • Empathy: 1
  • Expression: 2
  • Intimidation: 3
  • Leadership: 5
  • Streetwise:
  • Subterfuge: 5

Skills: Tertiary

  • Animal Ken:
  • Crafts:
  • Technology: 1
  • Etiquette:
  • Firearms:
  • Melee:
  • Performance:
  • Repair: 1
  • Stealth: 5
  • Survival: 1

Knowledges: Secondary

  • Computer:
  • Enigma: 5
  • Investigation:
  • Law:
  • Linguistics: 1
  • Medicine:
  • Occult: 4
  • Politics:
  • SCPs:
  • Science:

Perks:

  • GOI Operative: 2 points. You're a trusted member of Dr. Wondertainment. You get a -1 difficulty to repair and enigma rolls.
  • Approachable: 1 point. You are easily liked. you have a -1 difficulty to getting people to open up.
  • Good Judge of Character: 2 points. You know a lot about people. You are a -2 difficulty to assessing people.
  • Great Liar: 3 points. Lies are your stock in trade. Other people suffer a +2 difficulty to determining whether you are lying.
  • Natural Leader: 1 point. People listen to you. You are at -1 difficulty when giving orders, or commanding people around.
  • Way with Words: 1 point. You know what to say, when. You are at a -2 difficulty when using Expression or Performance to influence people.
  • Enchanting Voice: 2 points. You have a lyrical, musical quality to your voice. You get a -2 difficulty to any non Power based actions using your voice.

Hooks:

  • Marked: 3 points. Mr. Trustworthy is not one to elaborate on Dr. Wondertainment's venerable enterprises.
  • Superstitious: 1 point. Mr. Trustworthy would rather not touch the color red.

Powers:

Project Speech: 3 points
Prerequisites: None
Restrictions: None
Willpower Cost: 1
Description: Your voice may be projected such that it comes from points outside of your body.

Mega-Attribute: 5 points
Manipulation increased to 6.

Description:

Mr. Trustworthy is a middle-aged gentleman. He has a pale complexion, well-coiffed black hair, a shaven chin, and hazel eyes. The words "Mr. Trustworthy, from Little Misters ® by Dr. Wondertainment" are printed upon his left calf. Mr. Trustworthy bears no other distinguishing marks. He wears a 2-piece suit with the brand name "Doctor's Orders" sewn into the tag. His tie is diagonally striped.

Background:

Mr. Trustworthy does not recall much before waking up on one of the barrack's double beds, or possibly he is very good at changing the topic and discouraging further inquiry. He knows much about the suburbs on the northern end of Chicago, and one could extrapolate that his sometimes extravagant descriptions of the size of the place suggests he, as a child, may have lived there. He's never made reference to schooling or people of any kind, outside of that which has received and those he has met within the Tamlin House. His long-reaching voice and tendency to be able to convince people of anything (albeit often through unscrupulous means) has given him a small reputation among a few people as being a silver-tongued devil.

Total Freebie Points: 21 + 4 Hooks = 25

How I Spent My Freebie Points:

1 for a specialist in lying.
3 to raise Expression to 2.
1 to raise Linguistics to 1.
1 to raise Empathy to 1.
1 to raise Repair to 1.
2 for GOI Operative Perk.
1 for Approachable Perk.
2 for Great Judge of Character Perk.
3 for Great Liar Perk.
1 for Natural Leader Perk.
1 for Way with Words Perk.
2 for Enchanting Voice Perk.
3 for Project Speech Power.
5 for Mega-Attribute (manipulation to 6) Power.

Miscellaneous

Inventory:
*A note in his left pants pocket.

4 xp

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