Maura Lafayette

Basics:

  • Player: Scantron
  • Nature: Naive
  • Demeanor: Serious
  • Concept: Custom-made humanoid infiltrator
  • Faction: Chaos Insurgency
  • Age: 24
  • Sex: F
  • Willpower: 5
  • Physical Health: 7
  • Mental Health: 7

Attributes:

Physical 1st Mental 2nd Social 3rd
Strength 4 Perception 3 Charisma 1
Dexterity 4 Intelligence 3 Manipulation 2
Stamina 3 Wits 3 Appearance 3

Abilities:

Talents 1st Skills 2nd Knowledges 3rd
Alertness 3 Animal Ken Computer 4
Athletics 3 Crafts Enigma
Brawl 4 Technology 4 Investigation
Dodge 3 Etiquette Law
Empathy Firearms Linguistics
Expression Melee Medicine
Intimidation Performance Occult
Leadership Repair Politics
Streetwise Stealth 5 SCPs 3
Subterfuge Survival Science

Perks:

Hooks:

Non-confrontational: 1 Point. You really dislike putting yourself out there. You must make a willpower check to speak out against the common agreement.

Trusting: 1 Point. You just really like people, and have a hard time thinking poorly of them. You are at +1 difficulty in telling when someone is lying or attempting to deceive you in some way.

Short Temper: 1 Point. You have a hard time dealing with things when they don't go your way. After failing a challenge, you must make a willpower challenge to not go off.

Overconfident: 2 Points. You are awesome, and you know it. The DM can add up to three to the difficulty of two rolls a session, as you draw the wrong conclusion about your situation.

Powers:

N-08 — Infiltrator: 6
Prerequisites: None
Restrictions: Available only to Chaos Insurgency N-Type Humanoids
Willpower Cost: 0
Description: Rolls to get inside things (safes, buildings, doors, etc.) are at -3 difficulty.

Reincarnation: 6
Prerequisites: None
Restrictions: None
Willpower Cost: N/A
Description: Maura is a member of a seven-entity cycle that has become entangled with one another metaphysically due to their simultaneous entry to the House, taking each others' places in a cycle.

If Maura suffers a physical death (that is, her Physical Health drops below 0), her body will vanish, and in her place will appear Computer Science Dog. Maura does not recover Mental Health over time, as it is a fundamentally unstable arrangement. If a character with Reincarnation suffers a mental death, they are removed from the cycle and cease to exist.

Description:

5'3", blonde, pale, does not smile.

When she's breaking into things, it appears almost as if reality around Maura does not have a great frame rate. A series of fluid motions will appear to observers as a rapid flash of still images. This is an effect of her anomalous properties.

Background:

Maura was created by the Chaos Insurgency as part of an initiative to create custom operatives for particular jobs. She was trained alongside a few other specialists, including N-02 (aka Snake-oil), N-05 (aka Egghead), and N-12 (aka Doc). She went on a total of eight missions before the CI.

Ultimately, it was decided that her program was not cost-effective. In lieu of killing her, the CI sent her into the House. Not really with any purpose in mind, they just didn't feel like wasting bullets. Their timing caused Maura to merge and become one of a cycle with six other entities.

Maura was previously referred to as N-08 before she left the CI. She got the name from a handler that was particularly fond of her, and decided that it was probably a decent idea to have a real person name instead of a designation.

During her tenure at the CI, Maura was equipped with a custom robotic suit that greatly augmented her inherent talents and properties. It got repurposed. She's used to being a lot better at her job than she currently is. She's also used to having a support team to do the things that she can't — she's never had to work alone.

Maura's tubes have been tied since she reached puberty.

Total Freebie Points: 21 + 5 Hooks = 26

How I Spent My Freebie Points:

-7: +2 Intelligence
-7: +1 Stamina
-6: N-08: Infiltrator
-6: Reincarnation

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