John Doe

Basics: John Doe

  • Player: Magnolia
  • Nature: Dead
  • Demeanor: Nonresponsive
  • Concept: John Doe
  • Faction: House Native
  • Age: 20-40
  • Sex: M
  • Willpower: 0
  • Physical Health: 0
  • Mental Health: 0

Attributes:

Physical 0th Mental 0th Social 0th
Strength 0 Perception 0 Charisma 0
Dexterity 0 Intelligence 0 Manipulation 0
Stamina 0 Wits 0 Appearance 0

Abilities:

Talents 0th Skills 0th Knowledges 0th
Alertness Animal Ken Computer
Athletics Crafts Enigma
Brawl Technology Investigation
Dodge Etiquette Law
Empathy Firearms Linguistics
Expression Melee Medicine
Intimidation Performance Occult
Leadership Repair Politics
Streetwise Stealth SCPs
Subterfuge Survival Science

Perks:

Hooks:

Dead: +3341, You are dead. Not a ghost. Dead. Know what dead means? No, you don't, you're dead. Dead people Don't know things, cause they're dead. All your stats are 0.

Powers:

The House Always Wins: 355
Prerequisites: None
Restrictions: None
Willpower Cost: Variable
Description: The House sometimes changes people in weird and unusual ways. If you take this power, you can put as many points as you want into it. Then, after the rest of your character creation is done, Bright will use those points to add a new and original power or powers to your character. They may relate to your character, or be completely unusual, but that's the risk you take.

Description:

Brown hair. Indeterminable race. 5'11". Wearing blue jeans, boxers, and a white T-shirt. None of his clothes have tags. Not carrying any identification. A couple US dollars circa 2012 in his pocket.

Background:

Not important. Tried to cross a highway on foot. Got hit by a semitruck and was killed instantly. Fell into the Tamlin house afterwards.

Total Freebie Points: 21 + 334 Hooks = 355

How I Spent My Freebie Points:

21
+334 Dead = 355
-355 THAW = 0

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