Calloway Black

Basics:

  • Player: ZZ9
  • Nature: Cold-blooded killer, curious and sadistic
  • Demeanor: Friendly, with a dark sense of humor
  • Concept: Charismatic psycho killer
  • Faction: Foundation
  • Age: 31
  • Sex: Male
  • Willpower: 7
  • Physical Health: 7
  • Mental Health: 7

Attributes:

Physical: Tertiary

  • Strength: 2
  • Dexterity: 5
  • Stamina: 1

Social: Secondary

  • Charisma: 4
  • Manipulation: 3
  • Appearance: 0 (disfigured)

Mental: Primary

  • Perception: 3
  • Intelligence: 3
  • Wits: 4

Abilities:

Talents: Primary

  • Alertness: 3
  • Dodge: 2
  • Expression: 3
  • Intimidation: 3
  • Subterfuge: 4

Skills: Tertiary

  • Melee: 3
  • Stealth: 4

Knowledges: Secondary

  • Occult: 3
  • SCPs: 3
  • Anatomy: 4

Perks: 9

  • Way With Words 1
  • Great Liar 3
  • Acute Sense of Smell 1
  • Perfect Balance 1
  • Good Night Vision 2
  • Ambidextrous 1

Hooks: 6

  • Disfigured 4
  • Sociopath (mental illness, affects Empathy) 2

Powers:

None

Description:

Calloway is of average height, his hair is chestnut and his eyes are dark. What you notice first, however, are the horrific burns twisting the bottom left half of his face into a permanent one-sided grin. Most people find him unsettling the first time they meet him, but give him five minutes and he’ll soon lay your worries to rest.

Background:

Calloway’s worked for the Foundation as a researcher at Site 14 for a number of years, mostly unnoticed. He was cheery and polite to his coworkers and his work was very adequate, even if it wasn’t brilliant. His uniform would often show up bloodstained, however, and D-class almost always died unusually bloody in testing, or soon after.
Orders just came from higher up, and he’s been sent to the House on «reconnaissance», though of what, few could tell. Most of his coworkers think he’s been transferred because the Foundation is worried he’ll be targeted by the same killer that’s been dissecting other researchers from the site. The test-cleanup crew is just glad he’s gone.

Total Freebie Points: 21 + 6 Hooks= 27

How I Spent My Freebie Points:

  • Increased Dexterity by 2 (-14)
  • Increased knowledge of Anatomy to by 1 (-1)
  • 9 points worth of perks (-9)
  • Increased Alertness by 2 (-3)
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License