Atropa Belladonna


  • Player: Maddy
  • Nature: Kind
  • Demeanor: Aloof
  • Concept: Genetically Engineered Flower Nymph
  • Faction: House Native
  • Age: N/A
  • Sex: Female
  • Willpower: 5
  • Physical Health: 7
  • Mental Health: 7


Physical 3rd Mental 2nd Social 1st
Strength 1 Perception 3 Charisma 4
Dexterity 3 Intelligence 3 Manipulation 3
Stamina 3 Wits 4 Appearance 61


Talents 3rd Skills 1st Knowledges 2nd
Alertness Animal Ken Computer
Athletics Crafts 3 Enigma 3
Brawl Technology Investigation
Dodge Etiquette 2 Law
Empathy 5 Firearms Linguistics
Expression 5 Melee Medicine
Intimidation Performance 5 Occult 3
Leadership Repair Politics
Streetwise Stealth 2 SCPs
Subterfuge 3 Survival 3 Science 3


Sexy: 2 Points. Something about her strange purple skin, her flowing silver hair that seems to defy gravity, and the perfect curves in all the right places just leaves most people breathless. Atropa is at a -1 difficulty in any rolls that have to do with seduction, or sex in general.

Enchanting Voice: 2 points. Her voice was created to be perfect. Sultry, smooth, and something just a little sinister that makes you want to know her even more. Atropa gets a -2 difficulty to any non-power-based actions using her voice.



Prerequistes: Appearance at 5
Restrictions: May not be taken more than once for any category. (Physical/Social/Mental) May not be tainted.
Willpower Cost: 0
Description: Atropa is more than human in Appearance. Buying this power increases Appearance to 6.

Atropine: 4
Prerequisites: None
Restrictions: Poisons must be ingested, applied to a blade or rubbed in an open wound. It loses its potency after an hour or after a run, which ever is longer.
Willpower Cost: 1
Description: Atropa can excrete a potent toxin through her skin that can be used to harm. It does one damage per level.

Self Healing: 2
Prerequisites: None
Restrictions: None
Willpower Cost:1
Description: Atropa can heal herself one level of damage per level.


Atropa is 5'8, very curvy and has silver hair that reaches her hips. He skin is a light, but saturated red-ish purple, her eyes milky white, with no pupil or iris. She's rarely seen breathing, unless she's speaking, and never seems to eat.
She's usually seen wearing a copper and green sari, but occasionally opts to go nude. When she smiles, her teeth are like emeralds, crystalline, and slightly translucent.


Atropa was created by Prometheus Labs, Inc., along with four other flower nymphs. When one of the younger nymphs found that the constructs considered to be failures were to be incinerated, they made plans to free themselves. Only she and the youngest nymph, Bou, made it to the exterior of the lab. During their escape, she let out a burst of energy she didn't realize she could, knocking Bou away, and killing the guards following them.
She fled into the woods, eventually making way to a small house on the edge of a rural farming town. The man who lived there was a blind hermit, who gladly accepted Atropa as a bit of a caretaker, allowing her to stay with him. Soon after the man died, she ventured into the basement of his home. There she found a strange door, and through that door, The Tamlin House.
One day, she started to feel a pull towards a door. She would find herself before that door, day after day, staring though blind eyes, touching the knob, but never finding the courage to walk through. The pull got stronger and stronger, till she could handle it any more. She ran to the door, throwing it open and dashing through. Room after room, it wasn't right, till she found her way home.

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