Captain Desmond Rooker

Name: Captain Desmond Rooker
Concept: Vietnam Studies and Observation Group (SOG) Operative
Faction: Foundation
Physical Health: 7
Mental Health: 7
XP:

Skills

Marksman: 4 (Affects shooting, sniping, long range combat)
Infiltrator: 3 (Affects sneaking skill, camouflage, hiding, Close Quarters combat)
SOG Operator 3 (Affects observation and study skills, negotiating, interrogation)
Inventory

Weapons:

  • M21 DMR — +1 to Marksman

Equipment:

  • Camouflage kit — +1 to Infiltrator

Perks

Hooks

  • Womanizer: -1 to anything dealing with women (talking and negotiating with wimmins)

History Desmond Rooker was a US Studies and Observations Group. He took part in several operations from 1965 to 1969. He collected a lot of major intelligence that helped the US in their operations. But in 1969, all went wrong. His operation was to go to a North Vietnamese weapons manufacturing plant and collect intel on what they were producing. Instead of weapons, he found lots of experimental Soviet technology. The Soviets had acquired alien technology and were testing it here. The experimental tech threw him forward in time to the Tamlin house, where he joined up with the others.

He fears being detected during his operations

His goal is to rack up a sniper kill count higher than White Death's

He would be a chameleon, because they can blend in with their surroundings

To just sit down, and smoke some cigars, is his greatest wish

He is here because of those goddamned Reds and their alien tech

If he had a tattoo, it would be a MACV/SOG emblem

If he could have a superpower, it would be invisibility

His greatest weakness is getting caught

His greatest strength is being everywhere but nowhere

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